In computer science, „film“ typically refers to a digital or traditional format used for recording moving images, which can be processed, stored, and displayed by various media devices. It encompasses several aspects, including the technology for capturing images, editing, and distribution. In digital contexts, film may refer to video files or streams that represent a series of images projected in rapid succession to create the illusion of motion.
In the broader scope of multimedia, film can also denote the concepts and techniques related to the production and consumption of cinematic works, including aspects of storytelling, visual effects, and sound design. Moreover, in programming and software development, „film“ might appear in libraries or frameworks dedicated to video playback, editing, or streaming services that manage film content.
While „film“ traditionally signifies a specific medium of storytelling within the arts, its definition in computer science emphasizes its role as a structured format for encoding, manipulation, and presentation of visual narratives in a digital environment.